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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Field Summary | |
float | around |
private BattleZone | BZ |
PluginGLCanvas | canvas |
ProxyGLPoint | color |
ProxyGLPoint | coordinate |
private ProxyGLPoint[] | coords |
ProxyGLCube | cube |
boolean | die |
float | dx |
float | dy |
float | fade |
private GLFunc | gl |
boolean | hit |
int | hits |
Collection | infos |
protected float | inplaceRot |
protected float | inplaceRotSpeed |
(package private) final static String | KA_EXPLODE |
ProxyGLPoint | littleMAcolor |
boolean | littleMAHit |
int | littleMAHits |
ProxyGLPoint | littleMALoc |
String | littleMAUrl |
int | maxHits |
int | maxKA |
(package private) final static String | MONITOR_DEATH |
(package private) final static String | MONITOR_HIT |
ProxyGLMonitorShip | monitorShip |
boolean | moveL |
boolean | moveR |
float | og |
ProxyGLPyramid | pyr |
private Random | rand |
boolean | reallydead |
protected float | rot |
float | rotatLittleMA |
protected float | rotSpeed |
protected long | starttime |
boolean | stopADV |
int | total |
Constructor Summary | |
GLMonitorAgents(PluginGLCanvas Plugincanvas, BattleZone newBZ) |
Method Summary | |
void | advance() |
String | detectCollision(ProxyGLPoint bullet, double dx, double dy) |
void | draw() |
private float | getRandom(boolean signed, float begin, float end) |
void | LittleMAnumHits() |
void | numHits(boolean gotHit) |
protected void | playTraitedEventSound(String eventSoundName) |
void | removeAgents(String url) |
void | resetMonitor() |
void | setExplode(int num) |
void | setRotSpeed(float setRot) |
void | setTotalAgents(String url) |
Field Detail |
public float around
private BattleZone BZ
public PluginGLCanvas canvas
public ProxyGLPoint color
public ProxyGLPoint coordinate
private ProxyGLPoint[] coords
public ProxyGLCube cube
public boolean die
public float dx
public float dy
public float fade
private GLFunc gl
public boolean hit
public int hits
public Collection infos
protected float inplaceRot
protected float inplaceRotSpeed
final static String KA_EXPLODE
public ProxyGLPoint littleMAcolor
public boolean littleMAHit
public int littleMAHits
public ProxyGLPoint littleMALoc
public String littleMAUrl
public int maxHits
public int maxKA
final static String MONITOR_DEATH
final static String MONITOR_HIT
public ProxyGLMonitorShip monitorShip
public boolean moveL
public boolean moveR
public float og
public ProxyGLPyramid pyr
private Random rand
public boolean reallydead
protected float rot
public float rotatLittleMA
protected float rotSpeed
protected long starttime
public boolean stopADV
public int total
Constructor Detail |
public GLMonitorAgents(PluginGLCanvas Plugincanvas, BattleZone newBZ)
Method Detail |
public void advance()
public String detectCollision(ProxyGLPoint bullet, double dx, double dy)
public void draw()
private float getRandom(boolean signed, float begin, float end)
public void LittleMAnumHits()
public void numHits(boolean gotHit)
protected void playTraitedEventSound(String eventSoundName)
public void removeAgents(String url)
public void resetMonitor()
public void setExplode(int num)
public void setRotSpeed(float setRot)
public void setTotalAgents(String url)
Association Links |
to Class java.util.Random
to Class mam.agent.pluginAgentRes.PluginGLCanvas
to Class gl4java.GLFunc
to Class BattleZone.ProxyGLPoint
to Class BattleZone.ProxyGLPoint
to Class BattleZone.ProxyGLPyramid
to Class BattleZone.ProxyGLCube
to Class BattleZone.ProxyGLMonitorShip
to Class java.util.Collection
to Class BattleZone.ProxyGLPoint
to Class java.lang.String
to Class java.lang.String
to Class java.lang.String
to Class BattleZone.ProxyGLPoint
to Class BattleZone.ProxyGLPoint
to Class java.lang.String
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