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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
mam.agent.pluginAgentRes.Drawer | +--BattleZone.BattleZone
Inner Class Summary | |
(package private) class | BattleZone.Environment |
(package private) class | BattleZone.GLDebris |
(package private) class | BattleZone.GLExplosion |
Field Summary | |
boolean | bigDeath |
boolean | bonus1 |
boolean | bonus2 |
ProxyGLBullet | bullet |
(package private) final static String | BUMP |
boolean | buz |
boolean | buzDone |
protected ProxyGLPoint | camera |
float | cameraBase |
boolean | checkBullet |
(package private) int | clk |
(package private) int | clk2 |
(package private) int | clkLimit |
double | color |
boolean | doneMA1 |
(package private) boolean | down |
String | expColor |
GLDebris | expEffect |
ProxyGLPoint | expLoc |
GLExplosion | exps |
boolean | freezDown |
boolean | freezLeft |
boolean | freezRight |
boolean | freezUp |
float | frq |
boolean | gameOver |
boolean | gamePause |
protected GLUTFunc | glut |
GLHeatSeekGroup | heatseekers |
boolean | helpMenu |
(package private) boolean | hitPause |
boolean | initSeeker |
(package private) final static String | KA_HIT |
GLKnowAgents | knowAgents |
protected long | last |
String | lastMoveOne |
String | lastMoveTwo |
(package private) boolean | left |
int | lives |
private Collection | m_listeners |
boolean | masterFreez |
(package private) boolean | menu |
(package private) final static String | MONITOR_DEATH |
(package private) final static String | MONITOR_HIT |
GLMonitorAgents | monitorAgents |
(package private) int | mooDeathC |
boolean | motionBlocked |
private int | mousex |
private int | mousey |
(package private) int | newScore |
protected long | now |
(package private) GLKnowInfo | nowInfo |
(package private) int | oldScore |
(package private) boolean | phase1 |
(package private) boolean | phase2 |
(package private) boolean | phase3 |
ProxyGLPoint | previousCamera |
protected int | printFps |
float | r |
private Random | rand |
(package private) boolean | right |
float | rSeeker |
float | s |
int | score |
(package private) boolean | scoreChecked |
(package private) int | scoreDif |
GLHeatSeek | seeker |
ProxyGLPoint | seekerBase |
boolean | seekerDisable |
ProxyGLPoint | seekerLoc |
float | seekerSpeed |
boolean | sendSeeker |
(package private) final static String | SHIP_DEATH |
(package private) final static String | SHIP_FIRE |
(package private) final static String | SHIP_SEEKER |
long | startTime |
long | starttime |
boolean | stopMovingAhead |
boolean | stopMovingBack |
(package private) final static String | TANK_BONUS |
(package private) int | tankBonus |
ProxyGLPoint | temp |
(package private) float | tempSeekerX |
(package private) float | tempSeekerZ |
(package private) String | text |
(package private) boolean | thereIsExp |
boolean | thereIsSeekerExp |
float | tSeeker |
(package private) boolean | up |
boolean | updateSeeker |
(package private) boolean | view |
(package private) int | wBC1 |
(package private) int | wBC10 |
(package private) int | wBC11 |
(package private) int | wBC12 |
(package private) int | wBC2 |
(package private) int | wBC3 |
(package private) int | wBC4 |
(package private) int | wBC5 |
(package private) int | wBC6 |
(package private) int | wBC7 |
(package private) int | wBC8 |
(package private) int | wBC9 |
(package private) boolean | wBinit |
(package private) boolean | wBP1 |
(package private) boolean | wBP10 |
(package private) boolean | wBP11 |
(package private) boolean | wBP2 |
(package private) boolean | wBP3 |
(package private) boolean | wBP4 |
(package private) boolean | wBP5 |
(package private) boolean | wBP6 |
(package private) boolean | wBP7 |
(package private) boolean | wBP8 |
(package private) boolean | wBP9 |
(package private) Environment | world |
(package private) boolean | youCanUnPause |
Fields inherited from class mam.agent.pluginAgentRes.Drawer |
canvas, gl, glu, height, width |
Constructor Summary | |
BattleZone() |
Method Summary | |
float | abs(float num) |
void | addKnowAgent(int totalAgents, MamId mamid, String url) |
void | addMonitorAgent(String url) |
void | addSearch(String requestor) |
void | advSeeker() |
String | bulletBump() |
void | bumbBaya() |
void | checkBonus() |
void | checkBumpWithSeeker() |
void | checkKeys() |
void | checkScore() |
boolean | checkSeekerBumpWithKAS() |
void | construct(int w, int h, PluginGLCanvas cnvs) |
void | display() |
void | doUpdateSeeker() |
void | drawBase() |
void | drawCap() |
void | drawFace() |
void | drawMouth() |
void | drawSeeker() |
void | findPlayerSituation(float myPrevLocX, float myPrevLocZ, float objectX, float objectZ) |
void | findPlayerSituationWithLittleMA(float myPrevLocX, float myPrevLocZ, float littleMALocX, float littleMALocZ) |
void | findPlayerSituationWithMA(float myPrevLocX, float myPrevLocZ, float MALocX, float MALocZ) |
private float | getRandom(boolean signed, float begin, float end) |
float | getRSeeker(ProxyGLPoint start, ProxyGLPoint end) |
void | init() |
void | initSeeker() |
void | keyPressed(KeyEvent e) |
void | keyReleased(KeyEvent e) |
void | keyTyped(KeyEvent e) |
void | littleTank() |
boolean | LockTarget() |
void | monitorUpdate(String updatedurl) |
void | mooDeath() |
void | out(boolean temp, String str) |
protected void | playTraitedEventSound(String eventSoundName) |
void | preInit() void preInit() Called just BEFORE the GL-Context is created. |
void | removeKnowAgent(MamId mamid) |
void | removeMonitorAgent(String url) |
void | reshape(int width, int height) |
void | seekerReset() |
void | setUserView() |
void | shake() |
void | showFPS() |
void | unFreez() |
void | windowBreak() |
void | windowBreakInit() |
void | windowBreakPhase1() |
void | windowBreakPhase10() |
void | windowBreakPhase11() |
void | windowBreakPhase2() |
void | windowBreakPhase3() |
void | windowBreakPhase4() |
void | windowBreakPhase5() |
void | windowBreakPhase6() |
void | windowBreakPhase7() |
void | windowBreakPhase8() |
void | windowBreakPhase9() |
Methods inherited from class mam.agent.pluginAgentRes.Drawer |
addListener, fireEvent |
Field Detail |
public boolean bigDeath
public boolean bonus1
public boolean bonus2
public ProxyGLBullet bullet
final static String BUMP
public boolean buz
public boolean buzDone
protected ProxyGLPoint camera
public float cameraBase
public boolean checkBullet
int clk
int clk2
int clkLimit
public double color
public boolean doneMA1
boolean down
public String expColor
public GLDebris expEffect
public ProxyGLPoint expLoc
public GLExplosion exps
public boolean freezDown
public boolean freezLeft
public boolean freezRight
public boolean freezUp
public float frq
public boolean gameOver
public boolean gamePause
protected GLUTFunc glut
public GLHeatSeekGroup heatseekers
public boolean helpMenu
boolean hitPause
public boolean initSeeker
final static String KA_HIT
public GLKnowAgents knowAgents
protected long last
public String lastMoveOne
public String lastMoveTwo
boolean left
public int lives
private Collection m_listeners
public boolean masterFreez
boolean menu
final static String MONITOR_DEATH
final static String MONITOR_HIT
public GLMonitorAgents monitorAgents
int mooDeathC
public boolean motionBlocked
private int mousex
private int mousey
int newScore
protected long now
GLKnowInfo nowInfo
int oldScore
boolean phase1
boolean phase2
boolean phase3
public ProxyGLPoint previousCamera
protected int printFps
public float r
private Random rand
boolean right
public float rSeeker
public float s
public int score
boolean scoreChecked
int scoreDif
public GLHeatSeek seeker
public ProxyGLPoint seekerBase
public boolean seekerDisable
public ProxyGLPoint seekerLoc
public float seekerSpeed
public boolean sendSeeker
final static String SHIP_DEATH
final static String SHIP_FIRE
final static String SHIP_SEEKER
public long startTime
public long starttime
public boolean stopMovingAhead
public boolean stopMovingBack
final static String TANK_BONUS
int tankBonus
public ProxyGLPoint temp
float tempSeekerX
float tempSeekerZ
String text
boolean thereIsExp
public boolean thereIsSeekerExp
public float tSeeker
boolean up
public boolean updateSeeker
boolean view
int wBC1
int wBC10
int wBC11
int wBC12
int wBC2
int wBC3
int wBC4
int wBC5
int wBC6
int wBC7
int wBC8
int wBC9
boolean wBinit
boolean wBP1
boolean wBP10
boolean wBP11
boolean wBP2
boolean wBP3
boolean wBP4
boolean wBP5
boolean wBP6
boolean wBP7
boolean wBP8
boolean wBP9
Environment world
boolean youCanUnPause
Constructor Detail |
public BattleZone()
Method Detail |
public float abs(float num)
public void addKnowAgent(int totalAgents, MamId mamid, String url)
public void addMonitorAgent(String url)
public void addSearch(String requestor)
public void advSeeker()
public String bulletBump()
public void bumbBaya()
public void checkBonus()
public void checkBumpWithSeeker()
public void checkKeys()
public void checkScore()
public boolean checkSeekerBumpWithKAS()
public void construct(int w, int h, PluginGLCanvas cnvs)
public void display()
public void doUpdateSeeker()
public void drawBase()
public void drawCap()
public void drawFace()
public void drawMouth()
public void drawSeeker()
public void findPlayerSituation(float myPrevLocX, float myPrevLocZ, float objectX, float objectZ)
public void findPlayerSituationWithLittleMA(float myPrevLocX, float myPrevLocZ, float littleMALocX, float littleMALocZ)
public void findPlayerSituationWithMA(float myPrevLocX, float myPrevLocZ, float MALocX, float MALocZ)
private float getRandom(boolean signed, float begin, float end)
public float getRSeeker(ProxyGLPoint start, ProxyGLPoint end)
public void init()
public void initSeeker()
public void keyPressed(KeyEvent e)
public void keyReleased(KeyEvent e)
public void keyTyped(KeyEvent e)
public void littleTank()
public boolean LockTarget()
public void monitorUpdate(String updatedurl)
public void mooDeath()
public void out(boolean temp, String str)
protected void playTraitedEventSound(String eventSoundName)
public void preInit()
public void removeKnowAgent(MamId mamid)
public void removeMonitorAgent(String url)
public void reshape(int width, int height)
public void seekerReset()
public void setUserView()
public void shake()
public void showFPS()
public void unFreez()
public void windowBreak()
public void windowBreakInit()
public void windowBreakPhase1()
public void windowBreakPhase10()
public void windowBreakPhase11()
public void windowBreakPhase2()
public void windowBreakPhase3()
public void windowBreakPhase4()
public void windowBreakPhase5()
public void windowBreakPhase6()
public void windowBreakPhase7()
public void windowBreakPhase8()
public void windowBreakPhase9()
Association Links |
to Class BattleZone.GLKnowAgents
to Class BattleZone.GLMonitorAgents
to Class BattleZone.GLHeatSeekGroup
to Class java.lang.String
to Class BattleZone.ProxyGLPoint
to Class java.util.Collection
to Class java.util.Random
to Class java.lang.String
to Class java.lang.String
to Class java.lang.String
to Class java.lang.String
to Class java.lang.String
to Class java.lang.String
to Class java.lang.String
to Class java.lang.String
to Class BattleZone.BattleZone.Environment
to Class BattleZone.ProxyGLPoint
to Class BattleZone.ProxyGLBullet
to Class java.lang.String
to Class java.lang.String
to Class BattleZone.ProxyGLPoint
to Class java.lang.String
to Class BattleZone.GLHeatSeek
to Class BattleZone.ProxyGLPoint
to Class BattleZone.ProxyGLPoint
to Class BattleZone.ProxyGLPoint
to Class BattleZone.BattleZone.GLExplosion
to Class BattleZone.BattleZone.GLDebris
to Class BattleZone.GLKnowInfo
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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |