BattleZone
Class ProxyGLBullet
BattleZone.ProxyGLShape
|
+--BattleZone.ProxyGLBullet
- public class ProxyGLBullet
- extends ProxyGLShape
acceptFire
public boolean acceptFire
bumpLoc
public ProxyGLPoint bumpLoc
BZ
public BattleZone BZ
canvas
private PluginGLCanvas canvas
didFire
public boolean didFire
expand
public float expand
expanding
public boolean expanding
gl
private GLFunc gl
spot
public ProxyGLPoint spot
startingP
public ProxyGLPoint startingP
ProxyGLBullet
public ProxyGLBullet(PluginGLCanvas Plugincanvas, BattleZone newBZ)
advance
public void advance()
draw
public void draw()
fire
public void fire()
free
public void free()
littleExp
public void littleExp()
littleExpAdv
public void littleExpAdv()
setFire
public void setFire()