BattleZone
Class GLHeatSeek
- public class GLHeatSeek
alive
public boolean alive
BZ
private BattleZone BZ
canvas
private PluginGLCanvas canvas
color
public float color
coords
public ProxyGLPoint coords
cube
public ProxyGLCube cube
die
public boolean die
dx
public float dx
dy
public float dy
gl
private GLFunc gl
hit
public boolean hit
hits
public int hits
killme
public boolean killme
p1
boolean p1
p2
boolean p2
p3
boolean p3
p4
boolean p4
pulsetime
public long pulsetime
rot
protected float rot
rotSpeed
protected float rotSpeed
starttime
public long starttime
text
public String text
x1
float x1
x2
float x2
x3
float x3
x4
float x4
xr1
float xr1
xr2
float xr2
xr3
float xr3
xr4
float xr4
y
float y
GLHeatSeek
public GLHeatSeek(PluginGLCanvas Plugincanvas, String txt, BattleZone newBZ)
advance
private void advance()
checkStatus
public void checkStatus()
draw
public void draw()
resetExplode
public void resetExplode()
resetKAExplode
public void resetKAExplode()
seekerExplode
public void seekerExplode()
setCoords
public void setCoords(float x, float y)
setDirection
public void setDirection(float deltax, float deltay)
setHeat
public void setHeat(float x, float y)
setRotSpeed
public void setRotSpeed(float setRot)