//	CRACKING THE MAZE
//	"Game Plug-ins and Patches as Hacker Art"
//	version 1.0 July 16, 1999

#include <curators_note.h> // curators note by Anne-Marie Schleiner
#include <game_patches.h> // the game patches
#include <article_huhtamo.h> // Game Patch - the Son of Scratch? by Erkki Huhtamo
#include <article_trippi.h> // Deep Patch by Laura Trippi
#include <switch.h> // the 'Art & Games' issue of Switch
#include <credits.h> // credits and contact information


//	*** credits & contact information ***
//
//	curator: Anne-Marie Schleiner - amschle@cadre.sjsu.edu
//
//
//	participating artists:
//
//	Benjamin Eakins - beakins@cadre.sjsu.edu
//	Jason Huddy - losdisneys@yahoo.com
//	JODI - jodi@jodi.org
//	Loren Petrich - petrich@netcom.com
//	Luke Heise - lovelyluke@hotmail.com
//	Martin Zapata - martin@breakaway.org
//	Matthew Shadbolt - MATTHEW_SHADBOLT@qvc.com
//	Mongrel - rpd@mongrel.org.uk
//	Natalie Bookchin - bookchin@indy1.calarts.edu
//	Parangari Cutiri - parangari@usa.net
//	Robert Nideffer - nideffer@proxy.arts.uci.edu
//	rtmark - exhibits@rtmark.com
//	Sonya Roberts - sonya_roberts@geocities.com
//	Josephine Starrs - starrs@sysx.apana.org.au
//	Leon Cmielewski - 
//
//
//	contributing writers:
//
//	Errki Huhtamo - huhtamo@personal.eunet.fi
//	Laura Trippi - latrippi@techbc.ca
//
//
//	site design: Matt Hoessli - mhoessli@cadre.sjsu.edu
//
//
//	*thank you to all contributing artists and writers. 
//	*thank you also to Bungie Software for donating software to the artists.
//