unexceptional.net
'03-'05
Component Interfaces
- THEMES: love gone bad, conspiracy, spiritual transformation
- GOAL: "enlightenment" - open 7 chakras by completing 21 quests
- CLIENTS: Blog, GPS phone, Torque 3D, Flash
- DOCS: J2ME Midlet, Java Server, Googlemaps & Talk (TTS/STT)
Blog Client (LOAD)
- Review game state, player locs, quest status, trade requests
- Automated Blog posts tied to quest completion
- World-Building Toolkit - fully moddable phone and 3d game-worlds using simple Web-based PHP interface
(Avatar,
Character,
Stats,
Inventory,
Region,
GPS Quest,
Web Quest,
Hotspot,
Call,
Country,
Plot,
Prefs,
Database)
- Track player movement in real-time via Googlemap
- Review past player movement tied to GPS quests
- Locate other players in your vicinity
GPS Phone Client (LOAD Applet Sim)
- Algorithmically generated, location-aware, "infinite" game world
- Regions map to physical world environment
- If physical body is in the desert, you see desert in-game
- If your body is in urban area, you see city, etc
- Tri-play mode (astral body, physical body, voice)
- Automated location-aware mobile phone calling tied to questing
- Fully integrated Asterisk PBX telephony server with CMU's Sphinx Text-To-Speech recognizer
- Runs in Java Applet simulation mode if no GPS phone available
Torque 3D Client (LOAD - must unzip)
- "Infinte" game world, analagous to the GPS phone client
- Pulls stats, inventory, behaviors, 3D models and location information from DBase
Flash Database Vizualizer (LOAD)
- Displays all player and database activity for each client interface (Blog, GPS phone, Torque 3D)
- Global or individual views
- Spatialize based on quests completed, location, or needed items
- Maps Chakra sounds to database activity