Game Culture & Technology

ICS 270
Spring 2010
Seminar: Th. 3.30-5.50pm, ACE Teleseminar Room
_x, _y, _z: Campus, Detail (ACE 1 = our loc)

Contact

Robert Nideffer
email: nideffer@uci.edu (email contact preferred)
phone: (949).824.4218

About

This seminar engages computer game culture and technology from the context of humanistic, social science, and technology perspectives. We will explore such issues as the rise of computer game studies, historical approaches to the study of play and gaming, theories of play, analytical methods for analysis and critique of games, games and art, games and war, identity politics and games, and games and labor economies. Each week will involve intensive reading, discussion, and play.

Required Materials

Readings and Games: Available online for your printing/playing pleasure (see weekly breakdown). You are expected to have the week's reading assignment with you during seminar (hard-copy or computer) for reference purposes.

Course Overview

Expectations: Assignments:

Week 1

Introductions

Week 2

Theme: Game Studies?
(Session Leaders: David, Thomas)
Read:

Week 3

Theme: History
(Session Leaders: Joel, Johnson)
Read:

Week 4

Theme: Critique / Methods
(Session Leaders: Thomas, Victor)
Read:

Week 5

Theme: Game Art
(Session Leaders: Sean, Eric)
Read: View:

Week 6

Theme: War
(Session Leaders: Jessica, David, Johnson)
Read: Play: View:

Week 7

Theme: Identity Politics
(Session Leaders: Eric, Joey, Jessica)
Read:

Week 8

Theme: Labor Economies
(Session Leaders: Joey, Sean)
Read: Play:

Week 9

Theme: Case Study - WoW
(Session Leaders: Joel, Victor)
Read: Play:

Week 10

Presentations: Final Class
All papers/projects due.